Dying Light 2 datamine uncovers video and audio of presumed story DLC

A YouTuber named Bub has uploaded a video to YouTube that includes over 10 minutes of never-before-seen content material datamined from Dying Light 2: Stay Human. There’s no approach of figuring out precisely what this content material is, but it surely appears to be like like a considerable DLC pack. The video contains placeholder dialogue spoken in Polish however translated to English, game environments, storyboards, tough cutscene sequences, and different data relating to the dimensions of the content material and its gameplay.

The content material is ready in and across the Astrid Opera House, an enormous 200m – 130m constructing with a minimum of three storeys, a basement and, this being Dying Light 2, nearly definitely a rooftop. The opera home has been repurposed as a gladiatorial area, where hopefuls participate in battle royale type matches in an effort to earn prizes and kudos. But this isn’t only a tacked-on area mode — there’s a minimum of 2,000 dialogue traces’ price of story in it, advised largely by way of 4 main new characters: Astrid, the world boss, two veteran gladiators (one loyal to Astrid, the opposite her enemy), and a youthful gladiator who’ll fill the function of the participant’s buddy NPC.

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There’ll even be two endings, presumably relying on which of the veteran gladiators you assist or hinder, area challenges in each fight and parkour, and shields can be launched for the primary time. And it received’t all be slugging it out with human gladiators. The opera home’s basement is darkish, damp, confined, and so subsequently a hotbed of contaminated exercise. And the identical might be stated of the brand new “Prison” location, which is simply proven briefly, however appears to be like like a citadel from the skin and, in a line of dialogue, is described as an “infected warehouse”.

Techland has already revealed an expansive roadmap for Dying Light 2 DLC, and it appears possible that this opera home area is the primary chunk of paid, story-based content material that was initially slated for June, however has since been delayed till September.