New Players who enters the Lands Between in Elden Ring knows there is no shortage of participant freedom. A number of various options to customise your character might simply appeal to a wide range of fighters. So, whether you’re a seasoned Soulsborne fan or this is your first time playing Elden Ring, there’s a playstyle for you. Keeping this in mind, here are the 10 beginner classes from which to pick.

Which Starting Class to Choose in Elden Ring

Elden Ring has ten separate classes that will determine what stats and stuff you will receive. Astrologer, Bandit, Confessor, Hero, Prisoner, Prophet, Samurai, Vagabond, Warrior, and Wretch are the ten classes. We’ll look at their starting ranges, vital characteristics, and starting gear in the following analyses of those classes.

Astrologer: Starts at Level 6 with Intelligence 16, Mind 15, and Dexterity 12 for top stats.

The Astrologer, a sorcerer from the outset, specialises in casting spells with lightning-fast execution. While it may be the ideal class for mage setups, it only has a Faith 7 stat, which is considerably low if you want to heal yourself with holy spells. The Astrologer’s starter equipment includes the Astrologer’s Staff, Short Sword, Glintstone Pebble, Glintstone Arc, and Scripture Wooden Shield.

Bandit: Starts at Level 5 with Arcane 14, Dexterity 13, and Mind 11 for top stats.

The Bandit is a cunning fighter who attacks the candy spots both up close and with a bow. With increased stats for Arcane and Dexterity, it’s easy to conclude that this class is for the cunning and quick who wish to locate useful items along the route. Because the Bandit may strike from afar, archer setups will start with a Shortbow, some Bone Arrows, the Great Knife, and a Buckler protect.

Confessor: Starts at Level 10 with Faith 14, Mind 13, Dexterity 12, and Strength 12 for top stats.

You’ll be able to wipe out your adversaries with your wizardry and decent physique as the experienced church spy known as the Confessor. With the combined medium stats of Dexterity and Strength, this Tarnished transforms into a tenacious combatant on the field. You’ll begin this class with the Broadsword, Blue Crest Heater Shield, a Finger Seal, and the Urgent Heal and Assassin’s Approach Incantations if you want a strong beginning steadiness between sword and spell. The Confessor category may also have the finest initial soul stage.

Hero: Starts at Level 7 with Strength 16, Vigor 14, and Endurance 12 for top stats.

If you’re looking for a boost in your tank build, the Hero is a solid option. While you only acquire a Battle Axe and a Large Leather Shield, you’ll be able to wield heavier weapons earlier on than most other characters.

Prisoner: Starts at Level 9 with Dexterity 14, Intelligence 14, and Mind 12 for top stats.

The Prisoner, encased in iron masks, is an excellent choice for magic builds, particularly if you want to excel in Glintstone sorceries. The higher Dexterity and Intelligence ratings create an equal playing field for battle and magic use. Eager Tarnished who want spellswords may find this class to be the ideal choice. The Magic Glintblade for the Glintstone Staff, an Estoc, and a Rift Shield are given to the Prisoner.

Prophet: Starts at Level 7 with Faith 16, Mind 14, and Strength 11 for top stats.

When comparing the Prophet to the Astrologer, the main difference is that the Prophet prioritises Faith above Intelligence. This allows the player to easily take advantage of additional Dragon-based Incantations. The banished seer embarks on their voyage with a Short Spear, a Rickety Shield, a Finger Seal, and the Heal and Catch Flame Incantations. A straightforward choice for mage builds.

Samurai: Starts at Level 9 with Dexterity 15, Endurance 13, Strength 12, and Vigor 12 for top stats.

If Sekriro: Shadows Die Twice was a satisfying experience for you, the fast and highly-skilled Samurai may be the category to go for. Dexterity can let you equip more powerful weapons, which goes hand in hand with a boost in Strength. Then there’s Endurance, which is essential for blocking. If you want a sufficient amount of health to begin with, the Vigor 12 isn’t a bad choice either. Because you get the Uchigatana, Longbow, Red Thorn Roundshield, and each common and Fire Arrow, our Samurai class is a good fit for melee and archer compositions.

Vagabond: Starts at Level 9 with Vigor 15, Strength 14, and Dexterity 13 for top stats.

This Knight-inspired Vagabond excels in melee but lacks inexpensive magic stats as the class with the highest starting Vigor stat. This one is clearly tailored to tank builds and gamers that prefer not to utilise spells. You will receive a Longsword, Halberd, and Heater Shield for this particular class.

Warrior: Starts at Level 8 with Dexterity 16, Mind 12, and Endurance 11 for top stats.

If you have a penchant for using two weapons at the same time, the Warrior class is for you. It’s unquestionably the best class for dual-wield and melee builds, as well as if you’re looking for a spellsword. The Warrior’s starting equipment consists of two Scimitars and a Riveted Wooden Shield.

Wretch: Starts at Level 1 with 10 factors throughout all stats.

The Wretch class is arguably the most challenging and tough to choose. This one is designed for experienced Dark Souls players, and we wouldn’t recommend it to newcomers. However, if you go with the Wretch, it creates a more tough overall experience. Furthermore, if you’re looking for a category that only starts with the letter C, go no farther than the Wretch.

Which Class is Best in Elden Ring?

After attempting all 10 classes, participating in the game, and testing outside of our comfort zones, we believe the Samurai class is the most effective of the ten. Dexterity is essential in your quest to wield greater weapons, and it’s the third class to begin with a high Vigor stat. When you’re set to encounter a challenging adversary, you’ll yearn for tougher gear with a goal to survive. The Lands Between is home to numerous discoveries, and the Samurai class is an excellent place to begin your trip.