final-fantasy-xvi-producer-explains-why-the-game-isn’t-turn-based-or-open-world

Final Fantasy XVI producer explains why the game isn’t turn-based or open-world

Image through Square Enix

Ever for the reason that first Final Fantasy XVI trailer, followers have seen a mixture of new concepts and throwbacks within the upcoming RPG. While the game could have plenty of traditional summons, the battle system doesn’t make the most of conventional turn-based menus. There’s a motive for that.

Speaking to Famitsu (as translated by VGC), producer Naoki Yoshida mentioned that the game makes use of a real-time battle system in an effort to enchantment to youthful gamers. “I’m from a generation that grew up with command and turn-based RPGs,” Yoshida mentioned. “For the past decade or so, I’ve seen quite a number of opinions saying ‘I don’t understand the attraction of selecting commands in video games.’ This opinion is only increasing, particularly with younger audiences who do not typically play RPGs.”

It is sensible: turn-based Final Fantasy video games started with the inception of the sequence in 1987, and the concept got here from tabletop RPGs, fashionable years earlier than that. While there are actually followers who’ve continued to play since then, there are many others who had been born within the 30-plus years that proceeded. Despite the enchantment to a youthful viewers, Final Fantasy XVI does have a Mature score. That’s principally as a result of form of story that Square Enix desires to inform.

The studio doesn’t wish to set that story in an open world, although. Final Fantasy XVI is just not open-world, as a result of that merely would’ve been an excessive amount of for the crew. In one other story translated by VGC, Yoshida defined the game’s growth targets: “I want a story of a hero who saves the world. I want a summon to go wild and destroy the map. I want to release this game as soon as possible.” Those targets didn’t line up with open-world design, a minimum of not in a sensible sense. “If we had a development period of about 15 years, we may have had the opportunity of challenging ourselves with an open world,” Yoshida added. “Delivering what we believe is the best story does not require an open world.”

Final Fantasy XVI isn’t turned-based or open-world, but it surely is coming subsequent 12 months. While the extremely anticipated game has no particular launch date, it’s presently slated for summer season 2023.