witchfire-will-hopefully-be-the-long-awaited-painkiller-follow-up-that-doesn’t-suck

I’m an enormous fan of Painkiller, so when Astronauts—a studio based by veterans of Painkiller developer People Can Fly—introduced a return to the shape in 2017 with Witchfire, I used to be very . We obtained a recent take a look at the game right now on the Summer Game Fest, and it is honest to say that my consideration stays firmly mounted.

The trailer does not go too deep but it surely does have an analogous form of taste to Painkiller: A lovely mix of huge, magic weapons, crumbling darkish fantasy landscapes, and weird monsters who go splat in attention-grabbing methods when the hammer falls. There’s additionally glimpse at some supporting powers and environmental interactivity that could possibly be enjoyable, too.

Painkiller has been one thing of a cursed shooter sequence: The unique, launched in 2004, was sensible, however the sequels have didn’t recapture any of its magic. The Battle Out of Hell growth was wonderful, however all the pieces that is come since has been, effectively, dangerous. I’ve been idly searching for an honest Painkiller followup for shut to twenty years now, and whereas I’m not holding my breath—it has been too a few years, and too many disappointments—I’m cautiously hopeful that Witchfire would possibly lastly be it.

Witchfire nonetheless does not have a launch date, regardless of being introduced a half-decade in the past, however the trailer says an early entry launch on the Epic Games Store is coming quickly.