uh-oh!-ultimate-fantasy-16’s-squeeze-holes-have-avid-gamers-in-a-flap

We obtained a short style of Ultimate Fantasy 16 at this time, within the type of a 19-second clip that was meant to indicate off Torgal, the game’s canine companion. However poor Torgal’s been overshadowed, and as a substitute, we’re all targeted on one thing way more controversial. Relatively than concentrating on our furry good friend, gamers are solely taken with one factor: That squeeze gap.

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For the love of god, do not Google that. I will simply let you know what it means. Apparently, in some unspecified time in the future within the current previous, ‘squeeze gap’ turned the accepted nomenclature for these instances when you need to shimmy by means of a niche in a videogame in a manner that conveniently masks a loading display screen. I am fairly sad about such terminology, however that is the world we have made and now we have now to dwell in it. 

Regardless, you’d assume we would not need to say it in any respect lately. I am fairly certain the entire level of this era of consoles was that they lastly had zippy-quick SSDs in them, and so did not must cowl up the prolonged masses necessitated by the spinning platter drives of the PS4 and Xbox One.

However apparently not! As a result of regardless of FF16’s PS5 exclusivity (pay no thoughts to that point Sq. Enix introduced—and unannounced—the game for PC), the game stays squeeze-holed up. Followers are each perplexed and aggravated: For one factor, they do not know why this mechanic remains to be in a notionally current-gen game, and for one more, they’re mystified as to why Sq. Enix selected to make it central to a public teaser that was meant to be a few canine.

Me personally? I am unable to say I actually thoughts, however take a fast meander by means of the numerous quote retweets and you will find a bunch of individuals expressing their displeasure, in addition to a bunch of different individuals upset about these individuals. “Why are we nonetheless squeezing by means of cracks if this can be a subsequent gen unique title?!” exclaims person JustJDog09, whereas somebody going by Supesz begs devs to “Please simply carry again loading screens”. Even Digital Foundry’s John Linneman remarked that “It would not make sense” for Sq. Enix to “show an official clip with a squeeze gap”. A minimum of the Reddit feedback appear extra impressed by the background music.

Some customers have identified that the game’s squeeze gap could be a alternative, not a necessity. Sq. Enix has beforehand mentioned that FF16 will not be totally open-world, so it could be the case that this shimmy level is only a design trick to forestall gamers from doubling again on themselves as they progress by means of a stage. It is also that slender cracks in a wall are fairly simple to cover, which means you may want Torgal’s eager senses to identify them. Or possibly somebody at Sq. Enix simply actually needed me, particularly, to spend an hour of my day repeatedly writing the phrases “squeeze gap”. The probabilities are infinite.

Ultimate Fantasy 16 and its squeeze holes will launch on the PS5 on June 22 this yr, where it has a six-month exclusivity window. We do not but know when it’s going to launch on PC as soon as that deal expires, however I’ve to wager it will not take too lengthy, regardless of how coy Sq. Enix is about it.