It has been over ten years because the launch of the UE4 Elemental Demo, and in 2022, this tech demo does not look as spectacular because it did in 2012. The demo, nonetheless, has been made considerably related once more because of a developer who remastered it in Unreal Engine 5.1, full with Lumen and Volumetrics.

The remastered Elemental tech demo has been developed by Dylan Browne, who re-lighted a lot of the inside scenes for a greater cinematic really feel, as the unique demo used static lighting. While the demo does not use ray traced Lumen, it nonetheless appears spectacular, highlighting the massive technological leap for lighting since 2012.

Decided to do a enjoyable 1 day challenge to transform the very previous (10 years!) Elemental demo by Epic to UE5.1 (UE5-Main Branch), this is not only a straight conversion as this demo was clearly lit with static lighting and pretend bounce lights and so on. So I went about re-lighting a lot of the inside scenes for a extra cinematic look and to utilize Lumen in addition to Volumetric Fog which did not exist in engine when this was launched initially.

All lighting is Dynamic utilizing software program Lumen solely, no Ray Traced Lumen because it did not add a lot to this specific scene, all of the volumetric fog will get it oblique lighting from Lumen too.

If you by no means noticed the unique Unreal Engine 4 Elemental tech demo, you’ll be able to test it out under.

The Unreal Engine 5 is the most recent model of the game engine developed by Epic. More info on it and its options like Lumen could be discovered on its official web site.