teamfight-tactics-to-receive-massive-b-patch-on-tuesday,-twitch-and-ashe-nerfed

Teamfight Tactics to obtain huge B-patch on Tuesday, Twitch and Ashe nerfed

Image through Riot Games

Teamfight Tactics (TFT) is in the course of its latest set, Set 6.5, Neon Nights. The starting of a set at all times poses some steadiness points for the game, because the builders attempt to work out the candy spot of sure models. The newest 12.5 update was dominated by rerolling comps, like Twitch, Ashe, and VIP Talon, making up many of the prime comps. Additionally, lead developer Mortdog and different gamers famous how shortly fights would finish “due to accelerated damage from champs.”

As a end result, the TFT builders are delivery out an unusually giant B-patch on Tuesday, with tons of modifications to overtuned models. While B-patches are often for extra minor fixes to egregious points, this patch earlier than Version 12.6 resembles extra of a regular-sized update with modifications to 19 champions and main Augment and Trait fixes.

The objectives for this update as outlined by Mortdog are to “lower the pace of combat by lowering the highest DPS champs total damage output” and “reduce the ceiling on outlier augments.”

Here’s a listing of all of the modifications within the upcoming B-patch:

  • 1-Cost
    • Brand
      • VIP Damage Reduction: 30% >>> 45%
    • Twitch
      • Spell AD%: 125/130/140% >>>125%
  • 2-Cost
    • Ashe
      • AD: 70 >>> 60
    • Corki
      • Spell Damage: 220/275/350 >>> 200/260>333
    • Rek’sai
      • Base Heal: 150/200/350 >>> 200/225/400
      • Bonus Heal: 250/350/500 >>> 275/350/600
    • Syndra
      • Spell Damage: 225/325/500 >>> 225/300/425
    • Talon
      • Spell Damage: 450/650/950 >>> 450/600/850
    • Zyra
      • Spell Damage: 325/450/675 >>> 275/375/575
  • 3-Cost
    • Gnar
      • Spell AD%: 185% >>> 175%
    • Lucian
      • Spell Damage: 185/295/315 >>> 175/275/300
    • Morgana
      • Mana: 60/120 >>> 70/130
    • Senna
      • AS: 0.75 > 0.7
    • Vex
      • Mana: 40/80 >>> 50/90
  • 4-Cost
    • Ahri
      • Damage per Additional orb on Same Target: 80% >>> 60%
    • Draven
      • AD: 80 >>> 75
    • Irelia
      • AD: 85 >>> 80
    • Sivir:
      • Spell Bounce AD%: 33% >>> 40%
  • 5-Cost
    • Galio:
      • HP: 1200 > 1300
    • Kai’sa:
      • Spell Damage per Missile: 70/90/180 >>> 75/100/180
  • Traits
    • Clockwork
      • Base Attack Speed: 10/40/80% >>> 10/35/80%
    • Debonair
      • Health: 200/450/800 >>> 200/400/700
      • AP: 20/45/80 >>> 20/40/70
    • Innovator
      • Mechanical Bear
        • Armor & MR: 70 >>> 55
      • Mechanical Dragon
        • Armor & MR: 100 > 90
    • Striker
      • AD: 30/65/110 >>> 30/70/120
    • Syndicate
      • Armor & MR: 55 >>> 50
      • Syndicate 7 Bonus: 60% >>> 50%
  • Augments
    • Built Different
      • Attack Speed: 50/60/70% >>> 60/70/80%
    • Hexnova (Hextech)
      • Range: 1 >>> 2 Hexes
    • Irrestible Charm
      • Damage Reduction: 20% >>> 15%
    • One For All
      • AD & AP per Stack: 20 >>> 15
    • Sharpshooter (Twinshot)
      • Bounce Damage Decrease: 50% >>> 60%
    • Sniper’s Nest
      • Damage Amp: 10% >>> 8%
    • So Small (Yordle)
      • Dodge Chance: 35% >>> 25%
    • Three’s Company
      • Can now solely seem on Round 1-4
    • True Justice (Enforcer)
      • True Damage: 50% >>> 80%