Publisher- Team Meat
Release Date- 23 December 2020
Platforms– Android, Nintendo Switch, PlayStation 4, Xbox One, iOS, Microsoft Windows, Linux, Macintosh operating systems
Super Meat Boy Forever is an indie platform video game developed by Team Meat for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, iOS, Android and Linux. Originally planned as a mobile-only version of Super Meat Boy, Super Meat Boy Forever was gradually developed into a full-fledged sequel featuring a new control scheme and randomly generated levels. The game was released on December 23, 2020, and in the future on the other consoles.
Super Meat Boy Forever expands on Super Meat Boy’s challenging gameplay, as well as the main villain Dr. Fetus. Meat Boy and Bandage Girl’s child Nugget has been kidnapped by Dr. Fetus and the couple must work together to rescue her. Both characters can kick and punch enemies and must avoid deadly obstacles to save Nugget. The control scheme uses two buttons. Levels are randomly generated based on the player’s skill level by combining premade “chunks” created by the designers.
Sadly I didn’t enjoy this at all. I admire Tommy for trying something new, but this game feels too reductive in it’s control scheme. The base game had a perfect minimal control scheme that was very accessible. Forever’s controls, while only 2 buttons, on paper look good for accessibility, end up feeling hollow.
Despite its appeal to nostalgia and the phenomenal success of the first game, Super Meat Boy Forever fails to deliver its promises and ends up undermining the IP and design of the game it’s based upon.
Super Meat Boy Forever makes some big mechanical changes but maintains its predecessor’s reputation as one of gaming’s toughest, most satisfying platforming challenges.
Super Meat Boy Forever System Requirements (Minimum)
- CPU: Core i3 or AMD equivalent
- CPU SPEED: Info
- RAM: 2 GB
- OS: Windows 7
- VIDEO CARD: Info
- FREE DISK SPACE: 1 GB
Source- Wikipedia, YouTube