Street Fighter 6 dev staff consists of Bayonetta and Star Fox veteran Yusuke Hashimoto

Screenshot through Capcom USA YouTube

Street Fighter 6 has been revealed, and it’s coming this summer time. We know little or no concerning the subsequent combating game at this stage — the trailer solely confirmed sequence staple Ryu and Street Fighter V’s remaining DLC character Luke — however we have now realized of a minimum of one designer on the staff. Yusuke Hashimoto’s presence has followers excited.

He revealed his involvement on Twitter, asserting that he’d joined the Street Fighter 6 staff as “one of the game designers.” That “game designer” title is clearly very broad, however Hashimoto has fairly the storied profession. Past works embody directing Bayonetta 2 and Star Fox Zero, in addition to lead positions on a number of Resident Evil titles. The credit of Super Smash Bros. Ultimate additionally embody a particular thanks for his preliminary supervisory work on the game. This received’t be Hashimoto’s first spherical with Street Fighter both — he was an object designer on Alpha 3.

Street Fighter 6, the most recent entry within the Street Fighter sequence, has lastly been revealed!

I’m happy to share that I’m engaged on it as one of many game designers.

Please look ahead to additional information!

— 橋本祐介 Yusuke Hashimoto (@yusuke8shimoto) February 21, 2022

Replies to Hashimoto’s tweet are largely congratulatory, however surprisingly, they include scant point out of his previous work. Mainline Street Fighter video games don’t embody visitor characters, however Bayonetta would definitely be a enjoyable addition. Instead, most questions reference the game’s platforms and brand, which is an enormous departure from the standard model. In regards to platforms, Street Fighter V by no means did make its technique to Xbox, so there’s an comprehensible concern about this subsequent game following in its footsteps.