The highly-anticipated Splinter Cell Remake from Ubisoft Toronto will function a rewritten and up to date story, a job description has talked about.
Back in December of final 12 months, Ubisoft lastly introduced a game that followers have been eagerly ready for – a remake of Splinter Cell, rebuilt on Ubisoft’s personal Snowdrop Engine to supply next-gen visuals and modernized stealth gameplay. To many, it got here as a aid that the group additionally confirmed that the remake will keep on with Splinter Cell’s origins as a linear stealth motion title.
“Although we’re still in the very earliest stages of development, what we’re trying to do is make sure the spirit of the early games remains intact, in all of the ways that gave early Splinter Cell its identity”, the game’s producer, Matt West, stated final 12 months. “So, as we’re building it from the ground up, we’re going to update it visually, as well as some of the design elements to match player comfort and expectations, and we are going to keep it linear like the original games, not make it open world.”
So yeah, Ubisoft desires to retain the franchise’s id, however from the seems of it, the game may find yourself being very completely different than the unique. At least, story-wise. At least, that’s what could possibly be discerned from a job advert for a scriptwriter for the title, which mentions that the group is rewriting and updating the game’s story.
“Using the first Splinter Cell game as our foundation we are rewriting and updating the story for a modern-day audience. We want to keep the spirit and themes of the original game while exploring our characters and the world to make them more authentic and believable. As a Scriptwriter at Ubisoft Toronto, you will join the Narrative team and help create a cohesive and compelling narrative experience for a new audience of Splinter Cell fans.”
It stays to be seen how the adjustments will pan for it. We will hold you up to date as quickly as extra data is available in.
Splinter Cell Remake, which is being helmed by Far Cry 6’s Lead Game Designer, has but to obtain a launch date. The first Splinter Cell was launched on the unique Xbox again in 2002 and later ported to different platforms as effectively. The most up-to-date installment within the sequence, Splinter Cell: Blacklist, was launched in 2013 for PS3, Xbox 360, Wii U, and PC.