Honkai: Star Rail is off to a unbelievable begin, the official Weibo account has revealed. As noticed by analyst Daniel Ahmad, director of analysis & insights at Niko Companions, the follow-up to Genshin Impression has already been downloaded greater than 20 million occasions, a mere day after launch. 

This can be a appreciable bump when in comparison with the very profitable launch of Genshin Impression, which was downloaded 17 million occasions on cellular on its first 4 days. It additionally went on to gross greater than $100m in two weeks, protecting its improvement prices. The Honkai: Star Rail announcement appears to be centered on its cellular efficiency, reasonably than PC, so I’ve reached out to the developer to learn the way it is doing throughout the board.  

Ahmad provides that it had 30 million pre-registrations, 21 million of them coming from China. And whereas China is where it appears to be having fun with the best reputation, it is nonetheless managed to say the #1 spot on the iOS charts in additional international locations than any game earlier than it. 

Clearly the urge for food for house trains is aware of no bounds. Or it may need one thing to do with Genshin being completely large, giving Honkai: Star Rail an enthusiastic viewers able to attempt the subsequent huge factor. 

I by no means fairly bought into Genshin, regardless of repeated makes an attempt, as a result of I simply discovered the world a bit uninteresting—I’ve spent an excessive amount of time in brightly-coloured, verdant fantasy lands. Honkai: Star Rail, nonetheless, has actually grabbed my consideration. The turn-based fight is way more my pace, particularly after I’m enjoying on my telephone. Additionally it is simply deeply bizarre. It is stuffed with esoteric sci-fi bullshit and I can not get sufficient.