I used to be impressed by the ambiance and element of final 12 months’s sci-fi metropolis constructing sim Ixion, however it was undoubtedly a game with just a few scorch marks seared throughout its hull. One of many greater points was its unpredictable stage of problem, one thing Alexander Chatziioannou famous in his assessment: “The best way Ixion stealthily slides into doom-spirals of unsustainability makes reloading preferable to redesigning.”

Developer Bulwark Studios has clearly been listening, because the game’s newest update introduces a set of difficulty choices. In a press launch, Bulwark detailed the three major difficulty choices as follows:

  • Journey: For gamers who wish to benefit from the game’s narrative and is advisable for these unfamiliar with the city-builder style.
  • Default: The supposed Ixion expertise and is advisable for gamers acquainted with metropolis builders.
  • Problem: An unrelenting struggle for survival; this mode is for Directors who actually wish to check their abilities.

Alongside these is a fourth possibility which lets gamers customise the problem particularly to go well with their desired problem. Bulwark does not particular which parameters could be adjusted, however the studio does level out that these setting could be tweaked “mid-game”, letting gamers discover the candy spot as they hop throughout the galaxy.

Ixion’s difficulty update is dwell right away. However Ixion is not the one intriguing twist on the city-building style to reach these days. In the previous few months, we have seen video games that allow you to construct cities underwater, within the sky, and even one that permits you to construct on the again of an enormous house turtle. The style is actually having a second, and that is earlier than Cities: Skylines 2 launches later this 12 months.