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One other week, one other episode of the PC Gamer Chat Log podcast! This week, we have introduced in senior editor Robin Valentine to talk all about our favorite (and least favorite) stage tropes.
You already know those: The basic water stage, the bizarre stealth stage that does not belong within the ultra-violent motion game, the weird segments that plonk you on a turret and drive you to down a whole bunch of goons with infinite bullets. They’re in every single place in video games, and we have all slogged by way of our fair proportion of stereotypical game design. Why do video games default to those usually out-of-place ranges? Why are tailing missions so goddamn boring? Why will we nonetheless kinda love them anyway?
We talk about among the commonest videogame stage tropes, which of them we actually love and those we actually, actually do not. We appear to generate a half-official tier checklist each time we do considered one of these, and this episode is not any completely different. Which stage tropes can we abdomen for video games to come back, and which of them need to go straight within the bin? Does escort mission exist? Tune in to search out out.
Like at all times, Lauren and I take a little bit of time initially of the podcast to talk about what we’re as much as. Has Lauren lastly purchased a practice ticket to Honk(ai) on a Star Rail? Am I taking part in something apart from Tekken 7 without delay? Do not child your self, everybody. I am undoubtedly taking part in Tekken 7.
You’ll be able to take a look at the PC Gamer Chat Log podcast on an entire bunch of podcast platforms:
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If disembodied voices aren’t your factor, you may also peep the video model on YouTube beneath: