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Customise your personal endgame

A screenshot of Path Of Exile: Siege Of The Atlas, showing the player facing down some new horror.

Path Of Exile’s newest growth Siege Of The Atlas is out – and easily, it appears. It simplifies the Atlas endgame whereas making it extra customisable, whereas additionally including new eldritch bosses to smash by.

Here’s final week’s trailer:

It’s referred to as the endgame, however actually PoE’s Atlas Of Worlds is the sport and the marketing campaign that comes earlier than it’s simply preamble. The Atlas is refreshed each three months (with characters reset on the identical time), and this time the change allows you to assemble your personal endgame by pulling collectively components from earlier expansions, which PoE calls leagues.

Siege Of The Atlas provides The Searing Exarch and the Eater Of Worlds, who sound like chef and dinner visitor respectively. They’re eldritch horrors you may must wallop to bits. The growth additionally removes areas from the huge, passive talent tree, turning it right into a single just-as-massive 600-skill tree to work by. The Siege Of The Atlas web site has extra particulars on all of the adjustments and additions.

Last 12 months, Path Of Exile’s Ultimatum growth had a tough launch because of server queues, with gamers’ frustration exacerbated by their noses being pressed towards the glass by streamers granted early entry.

Siege Of The Atlas’s launch appears to have gone off with out a hitch, and one of many prime voted posts on the sport’s Reddit web page proper now could be commending Grinding Gear Games for its smoothness. GGG’s Chris Wilson responded to say that “it was mostly due to the hard work that our team put in polishing off this release over the last few weeks.”

Path Of Exile and its expansions are free-to-play and funded through cosmetics and stock expansions. You can seize it from Steam.