patch-fixes-the-callisto-protocol’s-stuttering,-which-glen-schofield-blames-on-a-‘freakin-error’

Sci-fi survival horror game The Callisto Protocol obtained an avalanche of unfavorable Steam critiques resulting from a stuttering drawback it suffered from at launch. Its consumer score dropped to 22% at one level, with gamers calling it “a large number” and renaming it “The Stuttering Protocol”.

That consumer score has now begun rising following a post-launch patch particularly to sort out the efficiency drawback, and is presently sitting at a “blended” score of 51%. “Thanks in your endurance”, the official Callisto Protocol Twitter account mentioned. “A PC patch is now out there to enhance gameplay stuttering points resulting from shader compilation. After updating, you may even see short-term stuttering within the game menu the primary time you launch the app. We’re engaged on additional optimizations within the days forward.”

Glen Schofield, CEO of developer Putting Distance Studios, defined what occurred to trigger the issue on Twitter. “A fallacious file was patched”, he mentioned. “Simply freakin error by somebody speeding.” He additionally referred to it as “a clerical error”, and mentioned that, “It is launch day, this occurs sadly. That is Krafton’s 1st sp, console game so we’re mainly doing all the pieces ourselves like a startup. I apologize”.

Given how rapidly the issue was in a position to be addressed, and that stuttering was much less important within the pre-release evaluate construct, the declare {that a} mistake was made in The Callisto Protocol’s launch-day patch checks out. As our evaluate famous, there have been “undoubtedly some stutters”, however nowhere close to as many as had been current within the model of the game that went on sale.

If solely it was all the time so easy. Points with stuttering in PC ports, often because of Unreal Engine 4’s well-known issues with shader compilation and asset loading, have plagued loads of video games in recent times. They’ve affected video games from Remaining Fantasy 7 Remake to The Ascent. On-demand shader compilation is on the roadmap for Unreal Engine 5.1, nonetheless.