overwatch-2-will-not-take-away-tracer-regardless-of-injury-bug-as-a-result-of-she-kinda-sucks-with-out-it

Tracer mains can breathe a sigh of aid. Regardless of a bug being just lately found with the injury hero in Overwatch 2, Blizzard says she will not be quickly banished.

Maybe much less relieving is the information that it is as a result of, with out the bug, Tracer could be fairly rattling underwhelming. Right away, the problem is that Tracer has zero fall-off injury below 20 meters. It is a reasonably large vary to be inputting most injury. Apparently, professional gamers had seen the bug not lengthy after Overwatch 2’s launch, however has solely simply come to mild among the many wider playerbase.

Game director Aaron Keller confirmed that the bug has “seemingly been within the game for the previous couple of builds” in a Reddit response. Nonetheless, it appears to be offering a wanted buff to Tracer’s equipment. “Whereas the sharp injury drop-off for Tracer is certainly a bug, her total energy stage has been okay,” Keller mentioned. “We aren’t planning to disable Tracer, and once we repair the bug, we will even take a look at extra adjustments to her equipment to compensate.”

huge_bug_tracer_has_no_fall_off_under_20_meters from r/Overwatch

It is a totally different story from the fates suffered by fellow injury heroes Mei, Torbjorn and Bastion. The latter two have been pulled from the roster in some capability early after launch, with Bastion particularly taking some time to return to the fray. Shortly after Mei was frozen out for nearly three weeks, her return delayed by a “vital situation” that pushed again the mid-season patch by two days. 

Tracer has been sitting round A or B tier on most lists knocking round, and the group appears fairly cut up on whether or not she’s really an issue straight away. However Blizzard appears positive that giving Tracer the proper injury drop-off will ship her spiralling down the checklist of viable heroes. So for now, consider the entire thing as a little bit of bug-led game balancing.