Multiversus reworks Steven Universe character mannequin after fan suggestions

Image through Warner Bros.

It’s official: Warner Brothers and Player First Games are taking their shot at a Super Smash Bros. styled character platform brawler. As you may anticipate, followers are already critiquing their favourite characters’ transition to 3D.

Warner Bros. in Multiversus is ready to take a free-to-play method to the character motion brawler with its roster of cartoon favorites that vary from Batman to Scooby-Doo. But whereas a few of the studio’s characters have been lovingly rendered in 3D polygons earlier than, newer cartoon favorites are getting their first, or considered one of their first, shots at being a bouncing, playable 3D mannequin.

One such beloved is Steven, the bejeweled gem child from the titular Steven Universe. While on its face, not a lot has modified between Steven’s 2D animated and 3D playable self, the satan is within the particulars. Rather it was Steven’s shade scheme, the roundness of his cheeks, the spacing of the eyes, or another ineffable high quality that followers thought was off.

In response to qualms with Steven’s character mannequin, the Multiversus Twitter account tweeted a side-by-side comparability of the up to date Steven.

Clearly, the Steven mannequin has come a great distance for the reason that preliminary Multiversus reveal, and by consensus of Twitter customers, together with considered one of Steven Universe’s government producers, issues are trying at the least extra similar to imaginative and prescient followers have a 3D Steven. All that being stated, right here’s hoping they do one thing to range up Steven’s battle strains.