metal-gear-rising-speedrunner-admits-to-faking-world-record-speedrun-at-sgdq-2022

During Games Done Quick’s (GDQ) annual Summer Games Done Quick (SGDQ) occasion held final week, Metal Gear Rising: Revengeance speedrunner Mekarazium appeared to set a world report within the game’s Blade Wolf DLC by ending the growth in slightly below seven minutes. However, the runner has since admitted that his record-breaking run of six minutes and 55 seconds was a pretend. 

In a message despatched over the weekend to GDQ enforcement employees (through PCGamesN), Mekarazium, who carried out his speedruns remotely on the occasion, confessed that the run was not a dwell, steady speedrun, however relatively a pre-recorded, segmented run. 

In response, GDQ has banned the speedrunner from future GDQ occasions. 

“This is absolutely unacceptable and attempts to undermine the integrity of the speedrunning community that we love and support,” the group stated in a press release. “We have removed Mekarazium’s runs from our YouTube archive, and will not permit him to run in the future.”

Whereas a steady, or single-segment, speedrun includes merely working by means of a game in a single sitting — the kind of run sometimes featured at GDQ — segmented runs are comprised of a number of gameplay clips which are stitched collectively to show what a “perfect” speedrun might seem like if a runner was enjoying at an optimum stage on a regular basis. In quick, you optimize each section (time spent in a stage, time between checkpoints) of a game which you can through save states or checkpoint reloads, after which edit them collectively on the finish to create a segmented speedrun. 

Mekarazium’s segmented speedrun was falsely introduced as a single-segment run to GDQ viewers. It was additionally an “incentive run” — a sort of speedrun featured on the occasion as soon as viewers donate sufficient cash to charity. 

The runner stated to GDQ that the Blade Wolf run was presupposed to be a real-time run, however after his prior run of Metal Gear Rising: Revengeance — which was a real-time run — went “way better” than anticipated, he opted to exhibit the segmented run to “top [his prior run] off.”

“It was supposed to be a real-time run, but [I] changed my mind at the last second after switching the saves,” Mekarazium stated. “I’ve done an actual bad thing and I shouldn’t have done this on the event.”

While Mekarazium’s seemingly record-shattering run was a pretend, SGDQ 2022 was additionally residence to fairly a couple of stellar real-time speedruns, with runs of Shadow of the Colossus, Elden Ring, and Monster Hunter Rise being simply among the standouts. In addition, the occasion additionally raised a whopping $3.41 million for charity.