Okay, slightly-silly title pun apart, Captain of Industry is a model new, fairly fascinating colony and manufacturing unit and metropolis constructing game. In it, you and your busted ship and crew of post-apocalyptic survivors land on an deserted island and promptly get to work constructing a sustainable industrial civilization, duh. It’s a mixture of common tastes that style nice collectively in a proportion I do not assume I’ve fairly seen but.
Unlike many different automation video games, Captain of Industry is about feeding the wants of your inhabitants as a lot as it’s about constructing sustainable industrial manufacturing chains. You could make numerous stuff, however overproduction is unhealthy not simply because you’ve gotten restricted assets, however as a result of air pollution actively harms the health of your inhabitants. Low health and unhealthy diet imply an opportunity that you would contract ailments: Fail to provide clear water, for instance, and a cholera outbreak can decimate your individuals.
It’s additionally obtained a pair neat sub-features. Mining requires precise terrain deformation, so it’s good to plan forward and know that you’re going to most likely make some big pits, but additionally that it’s good to put that dust elsewhere—may I counsel reclaiming some land from the ocean? You additionally discover the seemingly post-apocalyptic archipelago along with your massive busted ship, which you improve over time, discovering oil rigs to recommission, deserted cargo ships to rebuild, mines to reopen, and preventing off pirate assaults.
Captain of Industry is on Steam in Early Access. You can even discover it on its official web site. Note that it is in Early Access and simply launched, so these with out expertise within the style may discover it exhausting to interact with the text-based tutorial, and the UI is not fairly good but.