kingdoms-rise-developer-flyleap-calls-it-quits,-leaving-game-unfinished

Launching in 2013, Kingdoms Rise was a promising-looking solo mission from an indie developer doing enterprise as Flyleap Studios. It was a form of For Honor earlier than For Honor, a fantasy sword fight game centered on physicality and participant talent. Early opinions have been fairly constructive, regardless of its Early Access standing, praising its gameplay and multiplayer.

Development trailed off, nevertheless, and the ultimate actual update got here in 2017. Flyleap did work on one other game about quadcopter drone racing in 2016, which was fairly negatively obtained. Now, 5 years later, Flyleap has referred to as it quits on Kingdoms Rise—and game improvement—ceaselessly.

“Developing games has been full of ups and downs over the long years. Unfortunately in the past few years attempting to push on and work by myself in such a competitive field has generally not been good for me. With the reception of my recently games being unexpectedly poor, the income I have been getting from this line of work has stopped being reliable to pay my bills into the future. As such I have found a new career and decided to stop Flyleap Studios. This will mean that all our games will be taken off sale soon,” the developer mentioned on Steam. They additionally apologized to anybody who felt failed and thanked anybody who has loved their video games.

Flyleap Studios is now yet one more cautionary story within the hazards and difficulty of indie game improvement and the travails of Early Access.