Tribes of Midgard
Tribes of Midgard

When starting Tribes of Midgard, fans can choose between two classes, ranger or warrior. Rangers are good at fighting at long distances, while warriors have strengthened defenses and are very suitable for close combat. Most importantly, there are six other possible professions to choose from in the game; however, the game never clearly states how to unlock these different classes, and some require a lot of effort.

So, for fans of Tribes of Midgard who want to unlock all possible classes, here is a guide explaining what to do.

Guardian in Tribes of Midgard

Guardians are the tank class in the game, able to stop incoming attacks and support your teammates by increasing their attack statistics. The Guardian can be unlocked by killing 3 Jötnars in a world.

Hunter in Tribes of Midgard

Hunters are good with everything, from different abilities to set traps and bait. Hunters are also particularly useful for placing Recall Totems, which allow players to respawn after being knocked down. Hunters can unlock by activating all shrines in a world.

Berserker in Tribes of Midgard

The Berserker is good at causing a lot of damage, and is not affected by various slow and stun attacks. Berserkers can be unlocked by defeating 20 enemies in a row within 10 seconds in a world.

Seer in Tribes of Midgard

Seer is a type of healer in the game, able to resurrect teammates and set traps, which is very useful for controlling a large number of enemies. The Seer can be unlocked by exiting 10 worlds with Bifröst.

Warden in Tribes of Midgard

Warden is mainly used because it is useful outside of combat. Warden are better at crafting, can trade souls, and can fast travel to village quickly. Warden can be unlocked by surviving the 15th day in the world.

Sentinel in Tribes of Midgard

The Sentinel is another class of the tank, but it has the ability to passively restore its health and stun the enemy. Sentinel can be unlocked by blocking 25 attacks in 10 seconds in a world.