Screenshot by Gamepur
Guerrilla Games had already acknowledged Horizon Forbidden West’s obvious visible points, together with display saturation drastically altering relying on digicam motion. While issues like these are nonetheless being labored on, the game’s most up-to-date patch 1.05, out there now, fixes a number of different points reported by the neighborhood.
Four foremost quests have had main bugs addressed, making finishing them troublesome. The quests which have been mounted are Reach for the Stars, The Eye of the Earth, Cradle of Echoes, and The Sea of Sands. As an instance of what gamers have skilled, it was beforehand attainable for Aloy to fall beneath the map after skipping a cutscene throughout The Eye of the Earth.
Similar glitches have been ironed out within the Blood Choke, In the Fog, and Night of Lights facet quests. Patch 1.05 additionally launched efficiency enhancements and addressed a number of crashes and fixing points that gamers might come throughout whereas traversing the open world. These embody gamers and enemies getting caught in geometry, the introduction of graphical glitches when shortly opening and shutting the map, and refinements to streaming and unintended loading screens.
Streaming has been one of many more unusual inconsistencies reported by gamers as world streaming used to fluctuate from individual to individual, even on the identical platform model.
As for future patches, the staff nonetheless investigates the graphical points dictated by digicam motion, as are three different foremost issues. For starters, some gamers are unable to work together with a machine carcass within the Reach for the Stars quest, making it inconceivable to progress. There are additionally the issues of infinite loading screens popping up when loading into Melee Pits and a blurriness utilized to Aloy’s outfit in photograph mode. There is presently no phrase on how lengthy it’ll take to roll out these fixes.