Homeworld 3, which was anticipated to launch later this yr, has been delayed. Blackbird Interactive and Gearbox Publishing introduced at the moment that to be able to give the builders sufficient time to make the game with out crunch, they’ve pushed the discharge into the primary half of 2023.

“Delivering Homeworld 3 at the highest quality is the top priority for Gearbox Publishing and Blackbird Interactive because we recognize the special place this series holds in the hearts of players,” the delay message says. “This passion from players fuels the work and the additional time will allow us to make good on our commitment to quality in a healthy and sustainable way for all those involved.”

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The phrase “crunch” is not used anyplace within the message, but it surely’s clear that is what the studio is speaking about. Working extreme hours over weeks and months to be able to meet deadlines, aka “crunch,” has been a standard follow (and open secret) within the business for years, however lately some builders and studios have begun to push again towards it. The director of The Witcher 4, for example, lately pledged that crunch wouldn’t happen on his watch—an enormous promise, on condition that CD Projekt is infamous for its historical past of brutal crunch on earlier video games.

Blackbird additionally stated that it’s going to share “the deepest look yet” at Homeworld 3 later this summer time at Gamescom, which is slated to run August 24-28. It confirmed a spot of recent in-development fight animation, too, showcasing the capabilities of a brand new form of strike craft:

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