hitman’s-developer-simply-introduced-its-subsequent-mission:-an-‘on-line-fantasy-rpg’

With Hitman’s freelancer mode within the rear-view mirror and an upcoming James Bond game boiling away someplace behind the scenes, IO Interactive has revealed yet one more mission. The Danish studio has introduced in a current publish to its web site it is engaged on the straightforwardly-titled “Challenge Fantasy,” a web-based fantasy RPG.

I used to be interested in what the “on-line” a part of on-line fantasy RPG meant—in spite of everything, you would plausibly describe Hitman as a web-based game despite the fact that it is single-player—however IOI makes it sound acquainted. The studio says it is “constructing a brand new world, a brand new IP […] a world and a game constructed from the core to entertain gamers and increase for a few years to come back,” and pays explicit homage to tabletop gaming and the concept of “a various group of people with totally different expertise and strengths” working collectively and turning into “greater than the sum of their elements”. That actually sounds rather a lot like a pitch for a live-service game to me!

That is… just about your lot so far as introduced element goes, though we will inform from the art work on the prime of the web page that we’re positive as heck gonna see some willowy elf-folk and vast, squat dwarven lads. Even the job postings related to Challenge Fantasy on IOI’s site do not reveal a lot. The posting for a senior product supervisor guarantees that the game will “revolutionize the net fantasy RPG style,” whereas the publish calling for a senior fight designer reveals that the game will, in actual fact, have fight. That is as near a revelation as we get, people.

So do not get too excited simply but: This one looks like it is within the earliest of early phases. So early, in actual fact, that its announcement publish was a name for job purposes greater than a correct reveal. The Meet the Group part on the web page has a bunch of interviews with folks engaged on the mission, however they’re extra eager on chatting about issues like work-life steadiness quite than the game they’re engaged on. It does sound fairly good in Copenhagen, although. Perhaps senior fight designer is my calling.

No matter Challenge Fantasy finally ends up being, I am excited to see it. I’ve fallen head over heels for Hitman’s freelancer mode within the final couple of weeks, dedicating an embarrassing quantity of my free time to screwing up assassinations spectacularly in a variety of unique areas across the globe. IOI looks like it is solely going from power to artistic power on the minute, so I am intrigued to see what they do with a fantasy game.