Gran Turismo 7 patch will increase what number of credit you earn

Image through PlayStation

Despite a powerful launch and favorable opinions from critics and followers, Gran Turismo 7‘s reputation took a mighty tumble after only a couple of weeks. One key complaint was how difficult it was to earn credits to purchase new cars, something a post-launch patch only made harder by decreasing the credits earned from specific races.

Developer Polyphony Digital has since taken heed of the complaints and has issued a new patch. While it makes numerous adjustments and improvements, perhaps the most important one is that the amount of rewarded credits has been bumped up, in an attempt to better balance the in-game economy. As detailed in a blog post, this applies to rewards for events in the latter half of the World Circuit, Arcade races, Custom races, Lobbies, and Daily races.

Three new events have been added to the World Circuit as well and you can now earn credits for clearing all layouts of circuits with Gold or Bronze results. If you’ve already achieved this, you may nonetheless get the rewards for it by going into the sector choice display screen after which exiting.

While welcome, this ideally shouldn’t have been an issue that wanted fixing. As a reminder, Gran Turismo 7 options microtransactions, so the preliminary determination to make incomes credit troublesome actually got here throughout as Sony and Polyphony making an attempt to push gamers into spending much more cash on a $70 game. Between that and extreme server points that made the game fully unplayable (because it requires a relentless Internet connection), the game’s consumer rating on Metacritic is now a dismal 1.8.