Gotham Knights is sneaking up on us. With a release date of the 21st, we are excited to see the progress that this game has made. It promises to be a really fun action brawler, and we’re hoping it can live up to the legacy of Batman games from the past. And even better? We can guarantee that there’s going to be multiplayer? That’s right, you can brawl through Gotham with a friend. Only one friend, but that’s fine. Are you going to be able to crash through Gotham Knights with a split-screen playthrough? Or will this game continue the trend of ignoring local multiplayer?

Does Gotham Knights Have Split-Screen Multiplayer?

Unfortunately, Gotham Knights will not have any split-screen or local multiplayer. While there will be an option to perform a co-op playthrough, you will have to play it entirely online. This does mean that a co-op playthrough of Gotham Knights will require two copies of the game on release. The initial release of Gotham Knights will have only two-player co-0p, despite having four characters.

Sadly, much like many games in modern times, Gotham Knights doesn’t really support couch co-op. While it’s a shame, it is expected from these titles.

From the sound of the developers, we are not going to be getting any sort of support for couch co-op. This is fine, as implementing local co-op can be immensely difficult. But, it is sad to see that we’re likely not even going to consider local co-op opportunities in Gotham Knights.

Gotham Knights will also not be launching with crossplay. If you want to play this game with a friend, both of you will have to get the same version of the game. We do not yet have a confirmed date for crossplay, assuming that it will come to the game eventually. But, we hope this feature will be added in the next few months.

Interested in the recent news about Gotham Knights and other new titles? We have your back! We’ll get you caught up on the news loop.

  • Gotham Knights Confirmed For October 2022 Release
  • Gamescom Opening Night Live 2022 Roundup
  • Marvel’s Midnight Suns Skipping Previous-Gen Consoles

Jason Toro-McCue has committed his schooling to the study of the connection between game design and narrative. When he’s not working on this bond through writing articles or guides, he’s playing Dungeons & Dragons, or just playing games themselves and looking at the story there.