NetEase has launched a brand new growth studio referred to as Anchor Level, based mostly in Barcelona and Seattle and headed up by Paul Ehreth, previously the lead designer on Treatment’s hit multidimensional shooter Management.

“We’re so excited to formally drop our anchor in Barcelona, the hometown of my great-grandparents, and begin constructing a powerful group for our journey of exploration along with NetEase Video games,” Ehreth stated. “We’re grateful to NetEase Video games for giving us the artistic freedom and assets to construct this interconnected world that can increase past video games and attain into different mediums as properly.”

Specifics on Anchor Level’s first game aren’t talked about, however the studio “is devoted to growing action-adventure video games for console and PC that push the boundaries of leisure and produce parts of shock into the gameplay.” I might usually guess that tightly-wounded phrasing is PR-speak for a shooter, however Ehreth’s credit are diverse sufficient that it is not a certain factor: Previous to Management, he was a mission designer on Halo 4, and earlier than {that a} stage designer on Kinect Adventures and Shadowrun.

The Anchor Level web site encompasses a temporary animated clip of a colourful fantasy forest flooring, with cash falling from the sky, or maybe from the branches of a coin tree; a skeletal hand reaches out of a pink pumpkin to scoop one up. In order that’s not tremendous useful. The present job listings do not say a lot about what’s cooking, both: They check with it solely as a “new, revolutionary 3D motion title” that can presumably be inbuilt Unreal Engine 5. The Lead AI Programmer itemizing says a “deep understanding of Unreal Engine 5 C++ and Blueprint system” are required.

If you would like to use for a job, you are able to do so at In case you actually simply wish to sustain with what the studio is doing, you may observe alongside on Twitter.