Screenshot by Gamepur
Over the previous decade, followers of the favored MMO Final Fantasy XIV have gotten used to a constant patch cycle of each 3.5 months. In a latest livestream, nonetheless, Square Enix has revealed that they’re now growing this timespan to 4 months so as to add additional polish and reduce the crunch time for the builders.
The game very a lot trusted the motivation of the builders over the previous decade, and director Naoki Yoshida (aka Yoshi P) desires to concentrate on the well being of his workforce and deal with points where workers may really feel overwhelmed with work. He acknowledged within the stream that there might need been intervals where his workforce pushed themselves too onerous, and hopes to take care of high quality content material by giving his workforce the mandatory breaks and instruments to succeed.
The extra two weeks will enable for one further week of implementation and one for fine-tuning. One further week may also be added for summer time intervals and the New Year’s vacation season to permit workers to concentrate on household or private time.
The game has grown considerably over time, including fairly a couple of extra jobs, races, and evergreen content material. It was attending to the purpose that sustaining all of this further content material was not wholesome throughout the similar growth cycle utilized over the previous decade, and Yoshi P personally thanked followers for his or her understanding and dedication to the following ten years of Final Fantasy XIV.