Elden Ring

Elden Ring day one patch improves controls and stability earlier than its wider launch

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We’re just some hours away from Elden Ring unlocking, however you would possibly wish to wait a number of extra minutes when it lastly turns into playable. We already knew a day one patch was coming, however now that we all know what’s in it, you’re most likely going to wish to download it earlier than leaping in.

While obscure in locations, the patch notes on Bandai Namco’s web site sound fairly vital. Version 1.02.1 provides “improved player controls,” in addition to changes for each game stability and on-screen textual content. Elden Ring doesn’t have a straightforward mode, so any enhancements to the controls or stability are definitely welcome. Some bugs affecting NPC quests, lacking music, and the Xbox wi-fi headset have been squashed as properly. That final one will certainly be useful these enjoying on Xbox Series X/S and Xbox One, even when Elden Ring isn’t coming to Game Pass. The full patch notes are listed on the backside of this text.

Notably, ray tracing is absent from these explicit patch notes. That characteristic “is planned to be supported after the launch,” in line with the web page, and “will be revealed in future announcements.” Still, Elden Ring is a darn handsome game. In truth, our overview calls it FromSoftware’s stunning, sensible greatest.

Elden Ring day one patch improves controls and stability earlier than its wider launch
Image through FromSoftware

Elden Ring Version 1.02.1 Patch Notes

  • Improved participant controls 
  • Addition and adjustment of BGM 
  • Text changes 
  • Balance changes 
  • NPC occasion fixes and changes 
  • Fixed body charge drops underneath sure situations 
  • Fixed textual content bug in some languages 
  • Fixed a bug that prevented the Xbox wi-fi headset from working correctly