dying-light-2-has-fixes-coming-for-crashes-and-other-issues

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Devs lay out their work plan for the following week

First-person hang-gliding over the city in Dying Light 2.

Following the launch of Dying Light 2 on Friday, builders Techland have been working to repair lingering technical points. Over the weekend they laid out their plans for patching the open-world zombie-masher, with fixes for a variety of crashes, points blocking progress by means of the story, points resulting in a “death loop” (not that kind) and extra. They have not mentioned when precisely PC patches will hit, however seems like quickly?

“We have implemented some hotfixes over the weekend and will be continuing to add more in the coming days,” the devs mentioned a Twitter thread final evening. They laid out their “plan for the upcoming week” for every platform, too.

Techland posted the lists as photographs, so to your studying convience I’ve slammed their listing of “things in [their] pipeline” for PC into textual content:

Ready for implementation:

  • varied recreation crashing bugs
  • varied conditions that might trigger infinite black screens
  • AI useless physique replication in co-op
  • DLSS enhancements
  • problem with gamers that could not promote valuables to vendor

We are engaged on:

  • points with mouse key binding, including gaming mice assist for customized buttons
  • blocks leading to gamers ending in a dying loop
  • varied story blocks
  • chance to allow English VO if native language isn’t English
  • including backup saves
  • exposing addition video settings
  • visible bugs typically seen in hospital in “Markers of plague” quest

They additionally detailed plans for PlayStation and Xbox patches, saying that for each they plan to submit a hotfix “by the middle of next week at the latest.” But we’re a PC gaming web site so you possibly can learn these photographs your self.

The recreation seems to be a giant hit, at present sitting with the fifth-highest concurrent participant rely on Steam. It peaked at 274,983 on Sunday, which is loads for a primarily singleplayer recreation.

In our Dying Light 2 evaluate, Matthew Castle discovered it too pleasant and keen to carry his hand.

“Techland’s taken something quite distinct and sanded down the edges,” he mentioned. “Some will find it agreeably smooth, I’m sure, but you can only sand so much off of chaos before it becomes ordinary.”

Agreeably Smooth is the title of my new straightforward listening album.