It might sound unusual to listen to {that a} fishing and sushi restaurant administration game was impressed, partly, by the Steel Gear Stable sequence. However it makes extra sense after you have performed Dave the Diver. Certain, you spend a number of time fishing and serving meals, however amongst different surprises the game additionally has a couple of stealth sequences, together with one where Dave has to slide previous a bunch of armed goons on patrol.

There are even large cardboard bins concerned… although naturally Dave is not fairly pretty much as good at that form of factor as Stable Snake.

Jaeho Hwang, game director

Dave the Diver game director Jaeho Hwang (Picture credit score: Mintrocket)

I lately acquired the prospect to talk with Dave the Diver’s game director Jaeho Hwang (through e-mail) and I requested where the preliminary thought for Dave the Diver the game got here from, in addition to what a few of its influences had been.

“The thought first got here to me once I was on Jeju Island, which is type of just like the Hawaii of Korea,” Hwang instructed me. “There was this restaurant by the ocean there, where the proprietor caught fish within the morning, and cooked them for dinner. Once I noticed this, I believed this might be one thing attention-grabbing to work with, so I began to design a game primarily based on this idea.”

That restaurant wasn’t the one actual world source of inspiration for Dave the Diver. A number of members of Mintrocket’s improvement staff got here up with ideas for the game primarily based on their very own undersea experiences, too.

“A whole lot of the dev staff members go diving on their trip time, then come again with new concepts to implement within the game,” Hwang instructed me. “There’s a particular person on our staff who does scuba diving as a interest. Final 12 months, she went to the Maldives, and we made a Manta Ray mission for our game primarily based on inspiration from a video she took herself.”

So far as different video games that helped encourage Dave the Diver, it feels like there have been fairly a couple of, and never all the time the video games you may guess.

“Once I was younger, I actually appreciated enjoying this one Japanese roguelike dungeon game referred to as, ‘Taloon’s Nice Journey: Thriller Dungeon,’ a spin-off of the Dragon Quest sequence,” Hwang stated. “The gameplay concerned coming into a dungeon that modified form, and you’d deliver again supplies to develop the city, and I believed this was a number of enjoyable.”

That affect could be seen in Dave’s spearfishing expeditions, which happen in a mysterious spot of ocean referred to as the Blue Gap. This uncommon undersea world has a shifting map structure and randomized objects discovered inside it, that means every dive is somewhat completely different and also you’re by no means certain precisely what you may discover or where you may wind up.

(Picture credit score: Mintrocket)

Hwang additionally lists undersea video games like the gorgeous and stress-free ABZU and the perilous Subnautica as inspirations for Dave the Diver. “And, it’d sound unusual, however I actually like video games which have mini-games and administration parts mixed with actually stable gameplay, similar to Steel Gear Stable and Like A Dragon. They gave me a number of inspiration,” Hwang stated.

Hwang additionally instructed me he loved one other fishing game that got here out this 12 months, Dredge, which merges fishing with a Lovecraftian horror story. And when the staff is not engaged on Dave the Diver (or performing some diving themselves), they’re looking for time to play The Legend of Zelda: Tears of the Kingdom, although “because it got here out right as we had been main as much as launch, not many people have had that a lot time to really play it,” Hwang stated. 

“We’re a bit much less busy now, so we’d lastly have an opportunity to get deeper into the game.”