CD Projekt’s troubled RPG Cyberpunk 2077 received the Labor of Love class within the 2022 Steam Awards, given to the game that “remains to be getting new content material in spite of everything these years.” However within the wake of the win, it is grow to be clear that not everybody feels that the right resolution was made.
Steam Award winners are chosen by vote, which implies that a majority of customers chosen it over the opposite entrants within the class: Dota 2, Mission Zomboid, No Man’s Sky, and Deep Rock Galactic. However in a approach, Steam’s consumer overview system means the Steam Awards are by no means actually over. And positive sufficient, a slew of recent damaging consumer critiques had been posted on Steam following the Labor of Love win, lots of them expressing the sensation that it was the recognition of the Cyberpunk: Edgerunners show on Netflix, and never the game itself, that put it excessive.
- “Labor of Love my ass, the game is where it ought to’ve launched at. It solely obtained labor of affection reason for the weebs and the dumb anime.”
- “This received labor of affection due to the show and nothing else. There was 0 content material added to this game over 2 years in comparison with actually any of the opposite nominees. The game remains to be trash, and can proceed to be until the corporate will get their ♥♥♥♥ collectively.”
- “Surprising how an honest animated adaptation can idiot so many individuals into considering the source materials is price forgiving, not to mention awarding it as a ‘Labor of Love’.”
- “Cyberpunk Edgerunners did not make this a superb game.”
It isn’t a review-bombing within the traditional sense. Whereas there was a determined uptick in damaging critiques because the Steam Award winners had been introduced—193 in whole to date—by all appearances it is a handful of followers expressing their frustration with the continued state of issues, slightly than a coordinated effort to trigger grief for one motive or one other. And there have been nonetheless way more optimistic critiques posted over the identical two days: 836 in all.
Actually, that ratio is not too far off the consumer critiques posted in December 2020, when Cyberpunk 2077 first launched and was in its most dire state: Greater than 63,000 damaging critiques, which is a fully wild quantity however nonetheless not far more than 1 / 4 of the 227,000 optimistic critiques posted in the identical interval.
Regardless of its rocky historical past, Cyberpunk 2077 has solely ever been “formally” review-bombed on Steam as soon as. That occurred in March 2022, when 1000’s of damaging consumer critiques had been posted after CD Projekt halted gross sales of its merchandise in Russia and Belarus to protest Russia’s invasion of Ukraine. As famous by The Gamer, the amount of damaging critiques was sufficient to drag the game’s “latest” overview score to “combined,” though Valve later marked these critiques as off-topic, thereby excluding them from the general score.
This one remains to be in there, although.