Again when it was first revealed, the hope was that Cyberpunk 2077 would revolutionize the style, and possibly even gaming as an entire. That is not fairly what occurred, partly as a result of the launch had extra bugs than Starship Troopers. Efficiency points, vehicles working into stuff, getting softlocked within the tutorial, bizarre kids. It was a multitude.

Fortunately, the redemption arc for Cyberpunk is actual. With multitudes of bug fixes, content material updates, and the transformative patch 1.6 behind us, in addition to the large success of the Cyberpunk anime, it appears as if issues are lastly getting to ensure that the game. So it is with a specific amount of tentative pleasure I look towards CD Projekt’s solely deliberate DLC, Phantom Liberty.

We have not heard a lot since a fairly sick trailer on the Game Awards final 12 months, however the official Cyberpunk Twitter account revealed the “thrilling information” right now that we’ll be taught extra about Phantom Liberty in June.

Now an announcement of future bulletins is form of like your dad telling you he’ll let you know about one thing whenever you’re older—deeply unsatisfying, and solely serves to make you extra curious. It is not precisely an enormous shock that we cannot hear something till June, although, it being the month each videogame firm likes to market their video games. Though, as we have simply discovered, it will not be at E3.

Cyberpunk is a flawed game, however we did prefer it, even in its buggier authentic kind—we gave it a 78%. Phantom Liberty’s journey is meant to be one in all laborious bitten espionage and survival, however hopefully they discover time to incorporate a few of these human moments that made the bottom game particular. 

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