cd-projekt-red-looking-into-cyberpunk-2077-framerates,-trophy-transfer,-and-other-issues-from-current-gen-update

CD Projekt Red trying into Cyberpunk 2077 framerates, trophy switch, and different points from current-gen update

The 1.5 update for Cyberpunk 2077 is usually a great factor for the game, with improved efficiency, extra options, and a myriad of squashed bugs and high quality of life modifications. However, it’s not all sunshine and rainbows, as efficiency is severely hampered on the Xbox Series S. Other current-gen {hardware} can pull as much as 4K decision and 60 frames per second. The Series S is restricted to 1440p and 30 FPS.

While the constraints make sense on less-powerful {hardware}, nobody proudly owning the cheaper Xbox was pleased with the association. CD Projekt Red is conscious of gamers’ points with the lowered efficiency and took to the game’s boards to handle them.

Global neighborhood supervisor Marcin Momot laid out a bevy of identified points dealing with Cyberpunk 2077 within the wake of patch 1.5. Unfortunately for Series X homeowners, whereas builders are investigating the potential of growing the FPS for Cyberpunk, they don’t know if it’s attainable — and whether it is, once they can say extra about altering it. If they will get the achievement/trophy update by way of, gamers can be awarded retroactively, so there’ll be no must do the actions once more. The similar is true for transferring trophies between PlayStation 4 and PlayStation 5 save video games.

Other points beneath investigation embrace the PS4 disc model of the game not launching with the patch put in, and audio software program crashes on PC. Momot presents a attainable workaround for the latter downside: merely turning off outdoors audio drivers earlier than enjoying. Not precisely superb for these desirous of higher-quality sound.