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Bloober Workforce has poked its head as much as allow us to all know that no, truly, the Silent Hill 2 remake is not on the verge of launch mere months after its official announcement again in October. In a put up to Twitter, the studio behind the upcoming SH2 remake stated that a few of its latest feedback had been “taken out of context” and topic to “inaccurate translations,” and that it didn’t, in actual fact, say Silent Hill 2 was “prepared for launch”.

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The assertion follows an interview with studio president Piotr Babieno in Bankier.pl final week. In that interview, Babieno appeared to say (through Google Translate) that the Silent Hill 2 remake was “technically prepared,” and appeared to recommend that the studio reckoned it will promote round 10 million copies of it, a staggering quantity.

It seems machine translation might have led us astray on this one. Whereas I am pretty certain the interpretation of “technically prepared” is fairly correct—I can (nearly) converse Russian, and the Polish phrase “technicznie gotowy” is similar to the Russian for ‘technically prepared’—Bloober is emphatic that does not imply the game is on the verge of launch. It additionally says the notion that Babieno predicted 10 million copies offered is simply straight-up fallacious, a product of wonky translation.

The studio stated that it felt the necessity to “take the ground” and remark publicly on the difficulty, although—like most corporations—it usually prefers to not “touch upon rumours,” clarifying that it’s “not true that we have now introduced that Silent Hill 2 is prepared for launch,” and that the ten million determine referred to the “potential success of the varieties of video games [Bloober] will probably be specializing in in future”.

So stand down, people. Bloober Workforce says it is “conscious that gamers are ready for extra details about Silent Hill 2,” and that Konami will share it “as quickly as such data turns into accessible”. Which is not as we speak, I suppose.

I am undecided how I really feel in regards to the Silent Hill 2 remake. I would like to remain cautiously optimistic, however I’ve not been stunned by any Bloober Workforce video games I’ve performed up to now. Bloober guarantees to stay near the unique, which could alleviate some followers’ issues, however we’ll simply have to attend and see with this one. I’ve by no means had an opportunity to play Silent Hill 2, so I hope the studio pulls it off.