Prompted by the backlash towards the microtransaction-fuelled cellular game Diablo Immortal, Blizzard’s Diablo boss Rod Fergusson took to Twitter to reassure followers that the upcoming Diablo 4 “is a full price game” that is designed in the beginning for PC and consoles.

Diablo Immortal, which got here out earlier this month, has not gone over particularly properly with followers. The situation is not the game itself (though frankly I do not assume it is excellent) however the way in which it leverages microtransactions. It’s not fairly pay-to-win, however it’s uncomfortably shut, and that is sparked a backlash on websites like Metacritic: The person rating for the iOS model is an abysmal 0.6/10, whereas the PC model (which wasn’t listed final week, however is now) is even decrease, at 0.2.

Part of the issue is that Diablo Immortal was initially conceived as a cellular game, which are sometimes extra aggressive of their microtransactional techniques than video games on different platforms. Diablo 4, then again, is a premium, mainline game. But a product supervisor job itemizing that got here to mild over the weekend confirmed that it’s going to have an in-game retailer, regardless of being a full-priced game.

“You will play a critical role in managing the Diablo 4 in-game store experience for millions of players around the world,” the itemizing says. “As this is a key component of Diablo 4’s seasonal content strategy, you will be the tip of the spear planning the content release schedule, configuring products using our internal tooling, and working with stakeholders across disciplines to ensure regular updates to the store throughout each season go smoothly.”

This really is not information: Former Diablo 4 lead designer and now game director Joe Shely informed streamer Quin69 (through IGN) in 2019 that gamers “will be able to acquire cosmetics in the game.” Nothing extra has been mentioned about it since then, although, and extra importantly the assertion was made lengthy earlier than the uproar over Diablo Immortal.

Reactions to the itemizing within the Diablo 4 subreddit had been combined. For some followers, the inclusion of an in-game retailer appears completely regular on this period of seasonal, live-service video games; others really feel that charging full value for a game after which asking for extra is over the road—particularly if Blizzard begins promoting boosters or different objects that may influence gameplay. Memories of the disastrous Diablo 3 public sale home, a pre-NFT try at letting gamers purchase and promote in-game objects for actual cash, additionally proceed to loom surprisingly massive. It was sufficient to immediate Fergusson to chime in.

“To be clear, D4 is a full price game built for PC/PS/Xbox audiences,” he tweeted. “We are committed to delivering an incredible breadth of content after launch, for years to come, anchored around optional cosmetic items & full story driven expansions. More details soon.”

See extra

Blizzard president Mike Ybarra retweeted Fergusson’s message, including the notice, “100%.”

And Diablo world neighborhood lead Adam Fletcher shared an nearly an identical message on his personal account: “D4 is coming out as a full price game built strictly for PC/console audiences. The game is huge & there will be tons of content after launch for all players. Paid content is built around optional cosmetic items & eventually full expansions. We will be sharing more info soon!”

See extra

The presence of an in-game retailer in Diablo 4 must be largely unremarkable, particularly once we nonetheless do not know precisely how it will function or what it can provide—it is arguably not nice to pile microtransactions on high of a premium-price game, however it should not be all that terribly stunning, both. But clearly it’s outstanding to a not-insignificant portion of the participant base, and the pace and depth of Blizzard’s response leaves little doubt that the studio desires to comprise the state of affairs earlier than it will get ugly.

Blizzard introduced yesterday that Diablo 4 will likely be out someday in 2023, and likewise launched the Necromancer, the fifth and remaining class to be included within the game at launch. It additionally confirmed {that a} closed beta is on the way in which.