The primary season of Blaseball—not baseball—ended with the opening of the Forbidden E-book. A photo voltaic eclipse instantly adopted; the umpires’ eyes turned white, the Moab Desert disappeared right into a gaping Hellmouth, and star participant Jaylen Hotdogfingers burst into flames. That was the start, not the top, of the deep, superior weirdness that was the hallmark of the browser-based sports activities playing horror sim—a later season ended “with a goddamn JRPG boss combat”—however three years later, the unusual magnificence has lastly run its course.

“It’s with a heavy coronary heart we announce that we aren’t going to run the Coronation Period as deliberate and are making the choice to finish Blaseball at the moment,” developer The Game Band introduced at the moment.

“The wanting it’s that Blaseball isn’t sustainable to run. Since Blaseball’s inception, we’ve been preventing in opposition to the quantity of labor it takes to hold Blaseball true to itself whereas financially supporting the staff and preserving our workers wholesome. We’ve tried numerous options to make it work, and we’ve come to the conclusion that this combat isn’t one we are able to win in the long term. The associated fee, actually and metaphorically, is simply too excessive.”

Due to that, the studio has elected to place a particular finish to Blaseball, slightly than altering “into one thing unrecognizable.” That additionally means, sadly, that many members of The Game Band are being let go: The studio mentioned the dimensions of the staff “has to vary to offer us sufficient runway to even start to make one thing new.” The variety of layoffs is not recognized, however The Game Band mentioned these being let go are getting severance, healthcare extensions, and devoted assets for locating new work.

Indicators of bother for Blaseball have persevered over the previous a number of months. The newest season concluded in early February, and a begin date for the following nonetheless hadn’t been introduced. Simply earlier than the conclusion of that season, The Game Band put Blaseball on hiatus, saying that after a 12 months of rebuilding the game so it may run “in a method that is sustainable for us as a staff,” it hadn’t been in a position to totally obtain its targets.

“Our hope was to have the ability to iterate and enhance post-launch, however as we tried to do this, we realized it simply wasn’t practical for the quantity of labor that wanted to be achieved. And it was negatively impacting your expertise,” the studio wrote. “We have to make enhancements. We have heard your issues about issues like accessibility, lacking options, site navigation, and different efficiency points, and infrequently discovered you saying the very same issues we have been saying to one another.”

In an effort to allow the required work to be completed, the Coronation Period of Blaseball was paused, with a promise that “we’re going to come again as quickly as doable.” However the scenario was clearly extra dire than The Game Band anticipated.

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“Blaseball was about discovering connection when the world feels out of your management,” the studio wrote. “It was meant to deliver folks collectively and join us throughout unfathomable distance and despair, and it did. All of you discovered us, and each one that touched it was part of this story.

“To Followers of Blaseball, who’ve cheered and cried with us, who watched Suns die and Eras go, who’ve defied the Gods and demise itself, who’ve been with us via the top of the world as we knew it after which what got here after: thanks. It has been one of many nice joys of our lives to make Blaseball for you, and we are going to grieve its loss like every part else — collectively.”