We have known for some time that “Battlefield 6” or whatever version eventually called “Battlefield 6” will be released sometime during the holiday season this year (ie October 1 to December 31). It will make some major advancements in technology “that will allow the team to provide a true next-generation vision for the franchise.”
Now, DICE general manager Oskar Gabrielson says EA’s “new joke” doesn’t go beyond this range, but guarantees that there will be an appropriate announcement soon. EA has formed “the largest” Battlefield “development team ever” for the new game. Stockholm-based DICE and its DICE LA division, Criterion, EA Gothenburg and Industrial Toys are developing another mobile battlefield game, expected to come out in 2022.
“We’re in daily playtesting mode right now: polishing, balancing, and making the best possible Battlefield game we can,” wrote Gabrielson. “I can tell you it is a bold step. It has everything we love about Battlefield—and takes all of it to the next level. Epic scale. All-out military warfare. Crazy, unexpected moments. Game-changing destruction. Massive battles, packed with more players and mayhem than ever before. All brought to life with the power of next-gen consoles and PCs.”
EA has been discussing the size and scope of the next battlefield for months: CEO Andrew Wilson (Andrew Wilson) enthusiastically promised in February 2021 that it would have “unprecedented scale” and “unprecedented scale.” And it’s easy to destroy them all due to over-marketing. However, this will be the first game in the series to use the new PlayStation 5 and Xbox Series X consoles, and EA has provided some impressive technical features for their new game.
Comments about “more players and mayhem than ever” can also be revealing. Previous “Battlefield” games (supposedly from BF1942) can hold up to 64 players, but these numbers aren’t too many now: for example, Fortnite can support 100 players per game, while “Call of Duty: Battlefield” holds 150 players. Given all the “ratio” content mentioned above, I wasn’t surprised to see the new game raise the capabilities of “Battlefield” to a comparable level. T
his will represent the greatest importance of the series. Variety. By postponing the new “Need for Speed” to the next fiscal year to demonstrate its commitment to the “Battlefield” series, Criterion can work together. The fully digital E32 in mid-June this year will run from June 12-15. We can take a look before this though, or at least know when we’ll find out: EA’s next quarterly earnings conference call is taking place on May 11, and this is where executives sometimes talk about those things.