atomic-coronary-heart-patch-provides-fov-slider,-removes-mouse-acceleration

Atomic Coronary heart, the FPS with the lustful fridge, launched with no field-of-view controls within the choices menu. The standard wailing and gnashing of tooth adopted. As soon as Atomic Coronary heart mods appeared, a customized FOV slider mod rapidly grew to become the preferred, being downloaded over 19,000 occasions. For the sake of comparability, even the NSFW Nude Twins mod has solely been downloaded 5,800 occasions to date. 

As of the most recent patch, that FOV mod is not essential. (Whether or not the nude mod is important I depart as much as the person reader reader.) Patch 1.3.4.0 has added FOV settings in addition to ultrawide fixes, and disabled mouse acceleration. The total patch notes go into extra element, and you’ll learn them under.

The builders promise that additional updates are on the way in which, and can embody extra choices for resizing the UI and subtitles, in addition to remapping controller inputs. Steam Deck assist is seemingly on the way in which as nicely. 

Given it is a Russian-made game that offers explicitly with Russian historical past and nationwide identification, it has been controversial. In his overview of Atomic Coronary heart, Wealthy Stanton wrote, “The game on the one hand pines for the period where Russia led the house race, and the names of its cosmonauts travelled the world, and on the opposite is clear-eyed about what sort of system that was, and the way its ideas are nonetheless getting used to subjugate a inhabitants underneath the guise of comradeship. The names of nice Russians pop up repeatedly within the supporting cast in tribute, as they’re used to inform a narrative of over-reach and finally the broader theme of man’s inhumanity to man. I can not think about ending this game and pondering it is presenting Russia as some wonderland dominated by sensible individuals for the frequent good.”

Listed here are the total patch notes for model 1.3.4.0, which embody quite a lot of bug fixes, in addition to enhancements to graphics and sound.

  • VISUAL AND AUDIO
  • Improved VFX for Vov/a6 loss of life in frozen state
  • Add sounds for leaping in Limbo
  • Mounted a difficulty with an incorrect displaying of PM within the NORA Restore Vendor with put in cartridge
  • Mounted some atmosphere collisions earlier than the ultimate boss battle
  • Mounted a difficulty with an incorrect flickering lighting on the backside of the display when moving across the Chelomey location
  • Mounted a difficulty with P-3 physique flickering within the Sechenov Heart cutscene
  • Mounted a difficulty with cartoons not enjoying generally
  • Mounted a difficulty with an incorrect loading of the primary location within the VDNH
  • Mounted a difficulty with an incorrect loading of the boiler room after loading
  • Mounted a difficulty with culling of plant within the Pesticide location
  • Mounted a difficulty with the lighting in a resort within the Village
  • Added aiming sounds for MP “Revolver-type bolt body” improve
  • Mounted a difficulty with a sound in an elevator within the VDNH
  • Mounted a difficulty with an atmosphere culling within the Maya PlisetskayaTheater
  • Mounted a difficulty with a sound of the Testing Floor (POLYGON 8) exit door
  • Mounted a difficulty with an A-pose of mutant corpses
  • Mounted a difficulty with a sound in an elevator within the Algae Workshop of the Vavilov Сomplex
  • Mounted a difficulty with an incorrect loading of the final puzzle room within the Magnetic Shock Absorption Zone
  • QUESTS
  • Improved quest markers within the VDNH
  • Mounted a difficulty with Tereshkova not going additional if you happen to stand near the gate
  • Mounted a difficulty with an incorrect Plych spawn within the Pavlov Complicated morgue
  • Mounted a difficulty with an elevator within the Testing Floor (POLYGON 10)
  • Mounted a difficulty with a Candle within the Testing Floor (POLYGON 10)
  • Mounted a difficulty with an incorrect Rotorobot spawn within the VDNH
  • Mounted a difficulty with lacking objects
  • Mounted a difficulty with a save within the Vavilov Complicated tunnels
  • Mounted a difficulty with a impasse when hitting the Plyusch within the Maya Plisetskaya Theater with a Swede’s circle assault
  • Mounted a difficulty with getting caught within the Testing Floor (POLYGON 1)
  • Mounted a difficulty with an incorrect quest merchandise selecting whereas having an enormous quantity of sources
  • Mounted a difficulty with a quest merchandise turning into the MARC (“Fats Boy”) ammo
  • Mounted a difficulty with a begin of the Limbo location
  • Mounted a difficulty with a crash when loading autosave within the Algae Workshop
  • Mounted a difficulty with a сrash after loss of life from the Natasha’s missile
  • Mounted a difficulty with the “She sells mustache on a seashore” quest updating
  • Mounted a difficulty with the Black Vova’s health bar after an autosave
  • Mounted a difficulty with an elevator doorways within the Seed Financial institution of the Vavilov Complicated
  • Mounted a difficulty with a door within the Testing Floor (POLYGON 11)
  • Mounted a difficulty with not having the ability to re-enter after the exit by way of the principle entrance to VDNH right earlier than the door closes
  • Mounted a difficulty with a door not opening in the beginning of the Limbo within the Pavlov Complicated
  • Mounted a difficulty with doorways not opening after killing the Plyusch and all of the mobs within the Testing Floor (POLYGON 9)
  • Mounted a difficulty when participant is loaded by way of an autosave on the extent border on the transition from an entrance to tunnels within the Vavilov Complicated
  • Mounted a difficulty when a part of the Sechenov’s Workplace space within the Chelomey shouldn’t be loading when going up in an elevator
  • Mounted a difficulty when a part of the Ceremonial Ramp space within the VDNH is not loading
  • Mounted a difficulty when it’s unattainable to work together with the Candle within the boiler room of the Thermarium if it’s pushed behind the pipe assist
  • GAMEPLAY / OPEN WORLD
  • Mounted a difficulty with the Windbender Energy Turbines and Dandelion CCTV System being not repaired by the Pchelas
  • Mounted a difficulty with a lacking KS-23 receipt
  • Mounted a difficulty with the P.E.A.R. terminal not responding to interplay in a locked room within the VDNH
  • Mounted a difficulty when it’s unattainable to open map within the open world
  • Mounted a difficulty when you can’t get out of the automobile in some circumstances
  • Mounted collisions in lots of locations to stop being caught in an atmosphere
  • Mounted a difficulty with an inaccessible Chirper within the Pesticide location of the Vavilov Complicated
  • Mounted a difficulty with consumable objects within the weapon choice wheel
  • Mounted a difficulty with displaying of the uninstalled PM upgrades
  • Mounted a difficulty with displaying of the uninstalled MARC (“Fats Boy”) upgrades
  • Mounted a difficulty with a loot disappearing after loading the save
  • Mounted a difficulty when items of useless frozen enemies change into lootable
  • Mounted a difficulty with lacking map objects within the Friendship of Peoples Park within the VDNH
  • Mounted a difficulty with falling down underneath the map when leaping onto the reflector on the finish of the Magnetic Shock Absorption Zone
  • ACHIEVEMENTS
  • Mounted a difficulty with an achievement progress saving
  • Mounted a difficulty with the progress of achievements after restarting the game
  • Mounted a difficulty with unlocking the “Scanner” achievement
  • Mounted a difficulty with unlocking the “Atomic Coronary heart” achievement
  • Mounted a difficulty with unlocking the “Lord of Struggle” achievement
  • Mounted a difficulty with discovering/crafting MP not forwarding the “Lord of Struggle” achievement
  • Mounted a difficulty with the progress of the “Hothead” achievement
  • Mounted a difficulty with unlocking the “Clear-up” achievement
  • UI
  • Mounted a difficulty with the NORA Restore Vendor UI
  • NORA Restore Vendor storage UI enhancements for the 16:10 and 21:9 ratio displays
  • Improved HUD notifications for sending objects to the storage
  • Improved talent activation HUD
  • Mounted a difficulty with a caught show of the acquired loot
  • STABILITY
  • Improved efficiency in some areas
  • Improved stability – mounted some uncommon crashes
  • PC-ONLY
  • Mouse acceleration disabled
  • Mounted a difficulty with a mushy lock when pressing house many occasions throughout using the NORA Restore Vendor