Arkane revealed in February that its upcoming vampire shooter Redfall would require a “a persistent on-line connection,” even should you’re taking part in by your self. The response to the information wasn’t nice, each as a matter of precept and practicality. Consider it or not, there are nonetheless individuals who dwell in areas with wonky web connections, and why ought to we now have to be linked to the web to play a singleplayer game anyway?

In an interview with Eurogamer, director Harvey Smith mentioned Arkane has “a number of empathy” for individuals who cannot reliably play on-line, and is making modifications to the game so it may be performed with no connection.

“We hear. And we now have already began work to handle this sooner or later,” Smith mentioned. “We have now to do some issues like encrypt your save video games and do a bunch of UI work to assist it. And so we’re wanting into—I am not supposed to vow something—however we’re wanting into and dealing actively towards fixing that sooner or later.”

It would not sound like Redfall actually must be on-line in any respect, a minimum of for gameplay functions. Smith mentioned there are not any microtransactions or in-game retailer, and DLC is deliberate “however it’ll simply be like DLC that you simply purchase by Xbox or no matter.” The precise function of the requirement was to allow Arkane to observe the game and modify it accordingly, a bit like a dwell game.

“It permits us to do some accessibility stuff,” Smith mentioned. “It permits us for telemetry, like, if all people’s falling off ladders and dying, holy shit that exhibits up. And so we will go and tweak the ladder code. There are causes we set out to try this that aren’t insidious.”

Redfall is ready to return out on Could 2—whether or not that is sufficient time for Arkane to excise the always-online requirement stays to be seen. At this level, although, we now have considerably extra pressing considerations concerning the game: Our most up-to-date preview of Redfall discovered “limp fight and a dull world,” with nothing terribly attention-grabbing or thrilling happening. Hopefully the complete game will ship a greater expertise, for each solo gamers and teams.