apex-legends-season-12-patch-notes

Apex-Legends-Season-12-Patch-Notes-1280x720

Season 12 has arrived for Apex Legends and right here’s the complete checklist of adjustments and fixes added with this patch. The new season is being referred to as the “Defiance” and sees some main buffs and nerfs. Crypto has acquired a significant buff letting him toss his drone in a straight line. The drone may even immediately start scanning for opponents as an alternative of forcing Crypto to steer it. The builders have barely nerfed Caustic and now you can destroy his fuel traps as soon as they’re activated. The fuel traps have 150 HP and the fuel results will stay for 2 seconds after the lure has been destroyed.

There are important adjustments to each Olympus and Storm Point. Going by the Apex Legends Season 12 Patch Notes, the Olympus map has been expanded in an try and get firefights out of the middle of the map, whereas the Storm Point map witnesses adjustments in its Prowlers. In Season 12, the Prowlers could have decreased harm to legends whereas offering extra crafting supplies. Here are the Apex Legends Season 12 Patch Notes.

Apex Legends: Season 12 Patch Notes

These are all the most important adjustments added within the Apex Legends Season 12 Update, courtesy of the game’s official website. Keep studying on for the complete checklist of patch notes.

LEGENDS BALANCE

Crypto

Drone View HUD and different Quality of Life updates:

  • Added gamestate (e.g. Ring data, spherical timers), minimap, killfeed, group standing, , and ping data to the Drone’s HUD.
  • Repurposed the Drone HUD’s previous Crypto well being/defend presentation into displaying the well being of the Drone itself.
  • Survey Beacon markers are actually displayed in-world whereas piloting the Drone (similar as when controlling Crypto himself).

Neurolink adjustments:

  • Increased the Neurolink detection FOV from 160 -> 240 levels.
  • Neurolink detection is now disabled whereas the Drone is being recalled.

Surveillance Drone adjustments:

  • The deployment of the Drone has acquired a rework:
  • Pressing the Tactical button causes Crypto to ship the Drone flying in a straight line within the route of Crypto’s view for a couple of seconds.
  • If thrown to a wall (or different geo), the Drone will hit the wall and re-orient itself in order that it’s dealing with away from the wall.
  • Crypto now not instantly accesses Drone View after deploying his Drone on this approach.
  • Pressing and holding the [Tactical] button will launch the Drone ahead in the identical approach, however then Crypto will instantly entry Drone View.
  • Reduced Drone well being from 60 -> 50.
  • The HUD marker for the Drone has been tweaked to extend visibility.
  • The HUD marker for the Drone is now at all times displayed on-screen whereas the Drone is deployed (as an alternative of solely when the Drone was off-screen.

Dev Note

Crypto has been off the grid when it comes to choose price. The purpose of those adjustments was to make his package extra accessible and interesting. With a brand new deployment choice, we lowered drone well being to stop reckless drone deploy. Crypto remains to be a methodical, calculating legend, and manually piloting Hack ought to nonetheless be the first approach to entry macro-level recon. The drone view HUD updates ought to assist right here as effectively. Crypto’s by no means been weak per se; we’re cognizant of his strengths at high-level play and might be maintaining a tally of his utilization and efficiency.

Caustic

Nox Gas Traps are actually destroyable after detonation

  • 150hp
  • Detonated traps will expire at 11s (as an alternative of 12.5s)
  • Gas results linger for 2 seconds after barrel destruction or expiration (fuel particles nonetheless linger a bit longer as they dissipate)

WEAPONS AND EQUIPMENT BALANCE

Supply Drop Rotation

The Alternator SMG returns to the bottom loot this season and taking its place is the highly effective mid-range vitality Volt SMG.

Alternator SMG

  • Removed disruptor rounds hop-up

Volt SMG

  • Damage elevated from 15 to 17
  • Max magazine measurement elevated from 28 to 30

Hop Ups

Kinetic Feeder – Triple Take & Peacekeeper

Sliding with the Triple Take or Peacekeeper considerably quickens choke time and mechanically reloads rounds.

Hammerpoint Rounds – P2020, Mozambique & RE-45

  • P2020
  • +50% unshielded harm
  • Mozambique
  • +35% unshielded harm
  • RE-45
  • +35% unshielded harm

Shatter Caps – 30-30 Repeater & Bocek Bow

  • Passively impacts hip-fire for each weapons
  • ADS stays precision shot
  • No longer in a position to toggle on/off
  • 30-30 pellet harm decreased from 8 to 7
  • Bow pellet harm decreased 12 to 11

Triple Take

  • Removing projectile development from bullets
  • Damage decreased from 23 to 21 per bullet

Dev Note

The Triple Take’s return to ground loot has been actually constructive, however it’s proving to be a bit forward of the pack with its ranged efficiency. We’re eliminating the bullet development it retained from its days as a sniper to drag it in step with different Marksman rifles.

VK-47 Flatline

  • Damage decreased from 19 to 18 per bullet

Rampage LMG (Hotfix)

  • Rampage harm decreased from 28 to 26
  • Reduced variety of photographs through the Revved state from ~40 to ~34

Dev Note

On January 13, 2022 we applied a hotfix to the Rampage and Sentinel infinite cost bug. We took that chance to get out a Rampage nerf early. Noting these adjustments right here for anybody who missed our earlier messaging.

Fully Kitted Rotation

  • Added: RE-45, Triple Take, Peacekeeper, Prowler, Havoc
  • Removed: Mastiff, 30-30 Repeater, R-301, CAR, Longbow

Weapons in Crafting

  • VK-47 Flatline and Longbow DMR are actually craftable for 30 mats at any crafting station.
  • Weapons in crafting can’t be discovered on the bottom.
  • Crafted weapons include no attachments and two bins of ammo

Dev Note

As we proceed to introduce new weapons and loot into the game we should contemplate the influence it has on loot saturation and the power to search out particular items for loadouts. With this variation we’re in a position to hold weapons obtainable however give our ground loot some respiration room.

Crafting

  • Medkit worth lowered from 20 to fifteen
  • Kinetic Feeder added to crafting rotation

BUG FIXES AND QUALITY OF LIFE

  • Fixed subject where a number of Legends have been lacking voice strains when pinging a caged flyer.
  • Fix for Booster Loader where ammo counter would stay highlighted when switching from a low ammo Hemlok or Wingman to a different weapon.
  • Replicator repair for circumstances where an merchandise may grow to be caught inside after crafting with a full stock.
  • Fixed an error that may inform gamers to return again in a decade when matchmaking.
  • Fix for circumstances of lighting points in some areas on Olympus.
  • Fix for circumstances where Mirage Ultimate Decoys may get caught on surfaces raised barely off the bottom.
  • Arenas: Fix for circumstances where Crypto’s Drone prices could possibly be used a number of occasions with single Drone.
  • Arenas: Fix for circumstances where attempting to cost a Rampage or Sentinel Rifle because the spherical begins ends in the cost being cancelled when the spherical begins.
  • Crypto’s Drone repair for circumstances where it wouldn’t present pleasant nameplates.
  • Fix for circumstances where gamers have been in a position to make use of melee on incline surfaces to get velocity increase whereas sliding.
  • Fix for circumstances where revving up a Rampage LMG whereas eradicating prolonged magazine causes the revved up bar to look without end.
  • Fix for circumstances where the timer for charging the Sentinel and Rampage was not displaying the right time left for animation.
  • Fixed circumstances when particular Legendary Horizon skins would block a part of display when ADSing with a Prowler + 1x holo scope.
  • Fixed subject where weapon challenges wouldn’t present progress within the after match abstract.
  • Fixed a bug where Charging up the Sentinel required 2 cells as an alternative of 1 when sporting a golden armor.
  • Reduced L-STAR influence vfx.
  • Fixed a bug for circumstances where gamers may get a bounce increase from deathboxes which are within the neighborhood of Horizon’s Gravity Lift after it’s been used.
  • Reticle Color Customization – Limiting values to 0-255 to keep away from exploits.
  • Reticle Color Customization – improved inconsistency in UI colour when ADSing with completely different sniper scopes.
  • Reticle Customization repair for circumstances where quickly adjusting the lighting bar can lead to a efficiency drop on different platforms and a crash on Switch.
  • Based on suggestions, we’ve adjusted the in-world icon for Ash’s passive to be smaller and nearer to the bottom.
  • When Ash’s tactical hits an object it can not persist with, it ought to now bounce off as an alternative of destroying itself (tactical cooldown is not going to be refunded anymore)
  • Improved the focusing on expertise for Ash’s final by preferring places which are farther away
  • Audio Fix for circumstances where R-99 gun fireplace SFX persists when spectator adjustments to a different participant whereas R-99 is fired.
  • Storm Point: Fixed circumstances where gamers have been unable to shoot by the chain-link fences at Antenna.
  • Storm Point: Fix for circumstances where gamers may get caught contained in the map by utilizing Valk’s Ultimate on Command Center.
  • Storm Point: Based suggestions we’ve adjusted Final Round Rings in order that they don’t finish in areas with no cowl or populated by Prowler Dens.
  • Storm Point: Fix for circumstances where a participant could possibly be launched by a Gravity Cannon whereas under it.
  • World’s Edge: Changed Fragment from high-tier to mid-tier loot. This occurred within the 11.1 update, however was inadvertently omitted from these patch notes.
  • World’s Edge: Fixed a difficulty with Loba’s final where it will not inform you objects contained in the panels at Trials have been locked (although the alarm received triggered as regular).
  • Fix for circumstances where Gibby’s arm can be lacking throughout Pathfinder’s “Iron Haymaker” finisher.
  • Fix for circumstances where the Entire map hears audio if a participant cancels beacon scan.
  • Fixed subject where Valk’s “Cloud Marauder” Legend pores and skin had darker arms in 1P versus what’s proven within the Lobby and in different 1P skins.
  • Fix for circumstances where Players hit by Seer tactical simply as they enter crafting may lose sure performance.
  • Fixed subject where Caustic barrels which are nonetheless being deployed (mid-throw) weren’t being deleted after Caustic dies.
  • Fixed subject where typically Wattson’s Interceptor Pylon would heal for lower than supposed.
  • Fix for circumstances where a crash may happen when gamers settle for be part of membership requests by clicking the approval button twice.
  • Fixed a bug where shifting by Wraith’s portal may really feel uneven when positioned within the air through Gravity Cannons.
  • Fixed a bug where shares didn’t drop from wildlife on Storm Point
  • Improved wildlife fight versus automobiles.
  • Improved wildlife interactions versus electrical skills making beautiful wildlife with Wattson’s fences and Ash’s tactical extra dependable
  • Gave a slight improve to excessive tier consumable drops on all wildlife.
  • Added the power to see your teammate survival merchandise whereas the stock is open.

Fixing some bizarre guidelines in how assists and kills are decided and correctly rewarded.

  • Quitting gamers can now not deny kills & assists
  • Reviving now not resets harm historical past

PRIVATE MATCH UPDATES

  • Observer: Added a toggle to disable kill feed whereas in free cam.
  • Observer: Fixed ring visibility on mini map.
  • Observer: Fixed kill calculations for the Status & Stats display.
  • Fixed Stats Summary era for group slots with default names.
  • Disabled Club options in Private Match.
  • Added distinctive participant ID’s to Post-Game API (similar ID’s seen within the Real-Time API).
  • Real-Time API adjustments:
  • Added “weaponSwitched” occasion. Shows the present merchandise geared up by the participant.
  • Added participant names for occasions squadEliminated and matchStateEnd.
  • Added teammate names for observerSwitched occasion.
  • Fix for objects showing as “Unrecognized”.
  • Fix for characterSelected occasion not populating with all gamers.

Apex Legends is accessible now on PC, PS4, Xbox One, and Nintendo Switch.

Apex Legends