activate-this-useful-overwatch-2-setting-immediately

When you’ve ever been deep into an Overwatch struggle utterly unaware that half of your staff died 15 seconds in the past, I implore you to activate a setting new to Overwatch 2. It is a distinct sound that performs when a teammate dies and having it on has already saved my bacon greater than as soon as.

The sound itself is a well-recognized one for Overwatch veterans: a blaring, temporary emergency siren that successfully communicates “oh god, again up, oh god.” The alarm has been utilized in Overwatch for years to suggest the loss of life of teammates, however solely in limited-time PvE occasions. Now it may be utilized in PvP, although it is off by default and simple to overlook within the settings menu.

Blizzard has appropriately named this setting “Play Sound When Teammate Eradicated”. You may discover it on the very backside of this primary web page of audio settings:

overwatch 2 settings

(Picture credit score: Activision Blizzard)

As soon as it is on, you possibly can principally cease worrying concerning the kill feed endlessly. It has been revelatory to unshackle from a small textual content feed that I continuously overlook and let the sound do the speaking. I am amazed at how shortly loss of life alarms have improved my reactivity. It is now doable to remain targeted utterly on my purpose or the particular person I am therapeutic and nonetheless immediately perceive when teammates have died and we should always fall again. Phrase of the useful new warning has slowly unfold amongst mates and friends, and now everybody who’s anybody is pro-death alert. Seems the previous approach was gradual and unhealthy the entire time. This abrasive, disagreeable noise is fairly candy.

This is the alarm in motion, demonstrated by me repeatedly leaping off a cliff as Soldier 76 (sound on):

You could be questioning about the same setting above the teammate loss of life alarm, “Play Sound When Enemy Eradicated”. That one does what it says on the tin, however truthfully, I can barely even hear it. It is a distinctive sound, but it surely’s both too quiet or my mind decides to drown it out. That is high-quality by me—I am extra involved with teammate notifications anyhow, and I reckon it is already fairly apparent once we’ve wiped the ground with the competitors and there is no one left to shoot.