a-tomb-raider-tabletop-rpg-wasn’t-an-announcement-i-anticipated,-however-the-extra-i-give-it-some-thought,-the-extra-i-believe-it-is-an-ideal-combo

Whereas anticipation builds for the following Tomb Raider game, and followers benefit from the just lately launched remasters of the unique trilogy, an surprising new addition to the sequence has been introduced: a tabletop RPG. 

Tomb Raider: Shadows of Fact will let gamers collect around the desk to tackle the function of “Fact Seekers”, creating their very own heroes who love a harmful archaeological expedition as a lot as Croft herself. Playbooks (suppose classes) you may take embody “the Crafter, Scholar, Hunter, Companion, Legacy, Modified, and Reclaimer”—from the names alone it is easy to see how most of those would match neatly right into a Tomb Raider story.

Licensed tabletop RPGs can typically really feel a bit awkward, and at first look Tomb Raider appears an odd match for a night of dice-chucking. However the extra I give it some thought, the extra I believe it makes excellent sense. There is a actually accessible and enjoyable premise right here—daring heroes happening adventures by means of historic ruins in thrilling locales—that anybody, together with full newcomers to TTRPGs, can instantly grasp simply from one take a look at the duvet. I can see that basically hooking folks in, much more so for being paired with some very charming paintings displaying off the sort of characters you can play.

(Picture credit score: Evil Hat Productions)

The standard Tomb Raider story can really feel just a little outdated as of late, what with all of the stealing of historic treasures from different cultures and such—however even within the quick announcement, Shadows of Fact already appears self-aware of these points. It describes characters within the game as “[striving] to disclose long-hidden information and thwart those that would steal and exploit artifacts for their very own positive aspects”. So much less nabbing treasures to brighten your mansion with and extra uncovering secrets and techniques of the previous to guard the world, which is fairly according to how the current videogames have tried to modernise Lara’s motives.

It appears just like the system might be some sort of new, gentle d6 cube pool affair; from the character sheet snippets within the announcement, it looks as if it is taking some inspiration from Blades within the Darkish. Maybe it is utilizing that game’s heist mechanics for tomb raids as a substitute? That is actually extra promising than the tortured D&D 5e implementations quite a lot of these licensed tasks get, and writer Evil Hat Productions has an awesome monitor report—Blades within the Darkish is certainly one of theirs, as is Monster of the Week. Lengthy-time roleplayers might bear in mind them because the creators of the favored and modern FATE system for video games like The Dresden Recordsdata and Spirit of the Century.

In truth, to have fun this announcement, Evil Hat Productions is holding a 20% off sale on all its current video games—simply use the provide code ENTERTHETOMB on the web site to take benefit. There is not a launch date but for Tomb Raider: Shadows of Fact, however info on an upcoming playtest and different bulletins is promised through Crystal Dynamics’ “Society of Raiders” publication.